Weak US dollar causes PSN price drops in Canada

30 04 2008

Thanks to a strengthening Canadian dollar and a weakening US dollar, Canadians will be able to enjoy slight price drops on PlayStation Network downloadable content by tomorrow, according to a statement by Sony Computer Entertainment of America via Kotaku:

“We are continually looking for ways to enhance the player experience on the PLAYSTATION®Network, and downloadable content through the PLAYSTATION Store is just one of our areas of focus,” said Grace Chen, Senior Manager for the PLAYSTATION Store. “We anticipate that this price adjustment will meet the expectations of our Canadian consumers and provide them with a better PLAYSTATION Network experience.”

Great news for people in Canada who think it’s unfair that previously we had to pay more for content than they do in the United States. They plan to have the prices changed at least by tomorrow’s weekly update. On a side note, I’m still waiting for Grand Theft Auto IV. Canada Post delayed it due to flooding (though I think they picked the wrong province since I don’t live in New Brunswick) and now the service standard delivery date has been pushed to Monday, May 5th, 2008 from the original date of tomorrow - Thursday, May 1st. *sigh*





Guess who has GTA IV?

29 04 2008

Of all the scary pictures I’ve looked at on the internet, this one takes the cake. Yeah, no comment necessary.

Jack Thompson with GTAIV

[GamePolitics]





Jack is back - More GTA IV Controversy

29 04 2008

Were you waiting to see how long Jack Thompson could hold out before jumping back on the bandwagon of people that think Grand Theft Auto is ruining the minds of children everywhere? The wait is over. Jack’s back.

As reported by Ars Technica via GamePolitics, Thompson has already written a letter to the US Attorney for the Southern District of Florida, R. Alexander Acosta, demanding legal action against Take Two Interactive as well as Microsoft and Sony for allowing the game to be available on their system to minors and retailers for selling the game to minors. If you’d rather read it from Jack himself:

Indictments should be returned against Take Two corporately and its Chairman, Strauss Zelnick, along with other Take Two officers. Indictment should also be against Sony and Microsoft which are making this pornographic game available to minors, and openly so, on their PS3 and Xbox systems.

Further, indictments should be handed down against Wal-Mart, Best Buy, GameStop, and all other retailers distributing this game to minors at their retail stores, openly, to kids who are only seventeen.

Apparently we should just lock everyone up. I thought there were these things called “ratings” - call me crazy - assigned by these boards like the ESRB that show what age groups games are appropriate for. Maybe I dreamed that or something. I guess it’s much easier just to prosecute everyone and censor media even more than it. After all, only children play video games, right Jack? He also mentioned that Grand Theft Auto IV is the gravest assault upon children in this country since polio and tops it off with some other friendly words about his favorite game.

We now have vaccines for that virus… The ‘vaccine’ that must be administered by the United States government to deal with this virtual virus of violence and sexual depravity is criminal prosecutions of those who have conspired to do this. If you doubt me, look at the aforementioned streaming audio/video. It will make you sick.”

The aforementioned streaming video is a video from IGN, “Ladies of Liberty City”. I’ll let you find that one yourself, it’s not exactly safe for work. According to Ars Technica, “The video strips the game of all context and merely shows scenes of sexual content and violence, one after the other. In fact, it can be hard to watch for that reason, and it’s a rather numbing experience. The game’s lead character, Niko, drives up to prostitutes, honks the horn, then shoots them. You see a simulated sex act, only to have Niko run the hooker over afterwards with his car. The video shows graphic lap dances featuring one, and then two, girls. The language is even worse, including—and excuse the stars, “F*** the s*** out of it, you nasty f******.”

Great going IGN at giving the media and Jack Thompson some ammunition with a convenient video showcasing the game’s worst content. I’m sure this won’t be the last thing we hear from Jack and you can rest assured that I’ll be all over his future comments too. NeonFire out.





Grand Theft Auto IV out today

29 04 2008

Well, today is the day we’ve all been waiting for - the international release of Grand Theft Auto IV. I’m not sure if there’s anyone in the world that’s as hyped for the game as I am and the fact that I have to wait 3 business days for it to move through transit before I can play isn’t helping. Since I’ll probably float away from the internet for a few days upon release to get my GTA on* and begin my way up the crime ladder of Liberty City , betraying every in-game character and ruling the world driving peacefully around Liberty City, admiring the landscape and feeding the ducks. What? You wouldn’t expect me to ignore the ducks, would you?*

So far everything looks good with the game. The critics have praised it. The PlayStation 3 version has a 100% average on Metacritic while the XBOX 360 version has a 99% average but there’s one problem I noticed that’s been circulating around the internet. Freezing. No, Liberty City isn’t cold. I mean freezing… locking up. I did my daily lurk around my favorite forums and found a few threads with people complaining that the game was locking up their systems. I thought maybe it was just a way for people to complain and kick up a fuss about something, but I did a quick search on Google for “gta4 freezing” and found quite a few results. This can’t be good after all the problems encountered with Bully: Scholarship Edition, another Rockstar game.

Anyway, over the weekend you can expect my thoughts on the game, which will hopefully be positive and won’t mention anything about freezing. I’m keeping my fingers crossed on that one.

NeonFire out.

*I know, that was a horrible, horrible way of phrasing “playing GTA”. Also, I’m not sure if there really are ducks in the game but I had to come up with some excuse, right?





The History of Grand Theft Auto

28 04 2008

With tomorrow’s international release of Grand Theft Auto IV, I thought it would be appropriate to write up a brief history of the series for the blog. I could probably write twenty pages on controversy the series has caused alone. Even after all this controversy and the hot coffee scandal from Grand Theft Auto: San Andreas, the series is still going strong.

Humble Beginnings

Anyway, onto the history lesson. It all started with the original, 2D Grand Theft Auto, which was released back in 1997 for the PlayStation and PC. The game was set in the three fictional cities of Liberty City, Vice City and San Andreas. They sound familiar, don’t they? While today the game sounds like something from the stone ages, for its time the game was revolutionary and it started it all for the Grand Theft Auto series. The first game in series, like it’s sequels, had a M (Mature) rating from ESRB in North American markets and wasn’t without controversy. Two expansion packs were released for GTA1 in 1991. Both of them were set in London. The first was called Grand Theft Auto: London 1969 and the second Grand Theft Auto: London 1961.

Next up was Grand Theft Auto 2, released for the PlayStation and PC in October 1999 and for the Dreamcast and Game Boy Color in 2000. The from-the-sky point of view from Grand Theft Auto 1 was retained in the sequel, as well as the basic gameplay mechanics. A new feature introduced in GTA2 was the ability to do missions for different gangs. GTA2 also had a unique method of saving. If one walked into a church with $50,000, a voice announced “Hallelujah! Another soul saved!” and the game saved. If the player didn’t have enough money, the voice would say “Damnation! No donation, no salvation!” Safehouses were introduced in the 3D games and saving became free.

Going 3D

Arguably the most revolutionary for the series, Grand Theft Auto III was released for the PlayStation 2 in October 2001 and PC in May 2002. Grand Theft Auto III took place in the fictional city of Liberty City and was in 3D. No longer were you looking down from the sky when playing; now you felt like you were actually in the game thanks to the 3D view. The game’s protagonist was nameless and betrayed by his girlfriend in a bank heist. [Nice girlfriend he had there] He then works his way up the crime ladder of the city, and well, you get the message.

Again, Grand Theft Auto III was not without controversy. Many television news broadcasts would play a scene of the game where the protagonist was shooting pedestrians and blowing up police cars. The game was also banned in Australia for a period of time and then a censored version was released. Oh, and spread some more icing on the cake, the families of Aaron Hamel and Kimberly Bede, two people shot by William and Josh Buckner filed a $246 million lawsuit against publishers Rockstar Games and Take Two Interactive, retailer Wal-Mart and Sony Computer Entertainment America, the manufacturer of the PlayStation 2. Apparently the teens claimed their actions were inspired by Grand Theft Auto III, and as we know, it’s always the video game’s fault because video games are ruining the world one child at a time. Sorry, I thought I was Jack Thompson there.

Grand Theft Auto: Vice City was released in 2002. The game was set in a fictional city called (you guessed it!) Vice City during the year 1986. Vice City was a representation of Miami, Florida. Vice City was much brighter than Liberty City but don’t worry - Rockstar wasn’t making a Hello Kitty game or anything. In Vice City, you play the role of Tommy Vercetti, a hitman who has been released from jail in Liberty City after serving a 15-year sentence in connection with eleven murders. I won’t get into detail into the plot (mostly because I don’t remember the plot that well) but the game was one of my favorites in the series.

After the success of III and Vice City, Grand Theft Auto: San Andreas was released in October 2004. The setting for the game was the fictional state of San Andreas, which featured the cities Los Santos (Los Angeles, CA), San Fierro (San Francisco, CA) and Las Venturas (Las Vegas, NV) as well as a distinct countryside. Grand Theft Auto San Andreas followed more of a gang-style story and had RPG-style elements such as eating, gaining and losing weight and working out in the gym. San Andreas also attracted major controversy when it was found that a sex minigame (”Hot Coffee”) could be unlocked using third-party hardware. On July 20th, 2005, production of San Andreas came to a halt and the game received a revised Adults Only (AO) rating from the ESRB. Many retailers then pulled the game off the shelves due to their policies prohibiting the game of Adults Only-rated games and Rockstar then released a “Cold Coffee” patch for the PC version which removed the content and re-released the other versions with a M (Mature) rating.

Grand Theft Auto III, Vice City and San Andreas have since been released in a “trilogy” package. It’s of great value (currently $30 for all three games) and can be found at Amazon or other retailers.

Grand Theft Auto On-The-Go

Now, back to the history. Grand Theft Auto Advance was released for the Game Boy Advance on October 25th, 2004. It again went back to the from-the-sky point of view. Since I don’t know much about Advance and since it wasn’t really a big release, I won’t spend too much time talking about it and instead I’ll go straight to the PSP series.

Grand Theft Auto: Liberty City Stories was the first Grand Theft Auto game released for the PlayStation Portable. It was released on October 25th, 2005 in North America and was eventually ported to the PS2 on June 6th, 2006. The game is once again set in the Liberty City from Grand Theft Auto III, however it takes place in 1998, three years before Grand Theft Auto III did. The protagonist of Liberty City Stories is Toni Cipriani, first saw in Grand Theft Auto III as a non-playable character. The game ran surprisingly well on the PSP’s hardware and the game sold over 8 million copies.

On October 31, 2006, Grand Theft Auto: Vice City Stories was released, again for the PSP. This time the protagonist is Victor Vance, a United States army solider. The following plot was taken and reworded slightly from Wikipedia since I don’t have a lot of Vice city Stories experience. His sergeant, Jerry Martinez, gets him involved in drug trafficking, against Victor’s morals. He is soon discharged for the drugs found in his room and for bringing a prostitute to the barracks, both intended for Martinez. The plot goes on and I don’t want to spoil it too much and from the 30 minutes of the game I’ve played, it’s another amazing entry in the franchise.

The next generation of Grand Theft Auto

Whew… we’re almost finished! Grand Theft Auto IV, set for release tomorrow (at time of writing), April 29th, 2008 worldwide is the latest entry in the series. Grand Theft Auto IV features a new protagonist in a completely redesigned Liberty City, this time set to be similar to the real-life New York City. The Liberty City in Grand Theft Auto IV will feature representations of the boroughs in real-life New York, including Manhattan, Bronx, Brooklyn, Queens, Staten Island and New Jersey (though the boroughs will have their own names in the game). Grand Theft Auto IV is for the XBOX 360 and PlayStation 3 and extra downloadable content is going to be released exclusively for the XBOX 360 later this year.

…and we’re finished!

Sorry if that was a long read but at least you know more about the roots of Grand Theft Auto now, right? Now, lets all start the countdown to tomorrow - April 29th, 2008 - the international release of Grand Theft Auto IV - my candidate for Game of the Year. Until next time!





Mass Effect DLC to be free on PC

19 04 2008

When Mass Effect hits the PC on May 28th, the downloadable content “Bring Down the Sky” won’t be included on the disc but will be available free to anyone who registers on Bioware’s community website. The content is $5 when downloaded on the XBOX 360 and features 90 minutes of extra gameplay.

Not a bad bonus for those who waited for the PC version. Mass Effect 2 is also supposedly going to be a timed exclusive for the XBOX 360 (meaning it will eventually come to PC)… so write May 28th on your calendars!

(via Joystiq)





Wii Fit priced at $90 for North America

15 04 2008

It’s official. A press release from Nintendo (via Kotaku) states that Wii Fit will release in North America at a modest $89.99 on May 19th. Plus, if you pick it up at the Nintendo World store in New York City, you’ll get a limited edition t-shirt featuring a reproduced autograph of the Nintendo video game designer Shigeru Miyamoto. Yay for reproduced autographs!

My opinion? I was hoping for a $75-$80 release but I guess $90 isn’t that bad, compared to the price of Rock Band. Wii Fit looks promising but I’m not sure if I’m going to really be able to “get into it” or not. ;)

April 15, 2008

Nintendo News: Wii Fit to Keep Americans Moving at $89.99 MSRP

In anticipation of the U.S. launch of Wii Fit™, the new interactive fitness game for the popular Wii™ system, Nintendo of America Inc. has announced pricing details for this groundbreaking release. Available at Nintendo World store starting on May 19, Wii Fit and the innovative Wii Balance Board™ accessory will be bundled and sold together at a suggested retail price of $89.99.

Boasting a dynamic mix of more than 40 yoga, aerobics, strength training and balance activities, Wii Fit provides consumers with a fun, easy and affordable way to incorporate exercise into their daily routines. Using the included wireless Wii Balance Board accessory, every member of the household can step up and stay active, setting individual fitness goals and tracking their progress over time.

Consumers in the New York area who pre-order Wii Fit from the Nintendo World store in Rockefeller Plaza will receive a special bonus item. From April 18-20, the first 1,000 consumers who place a $5 deposit for Wii Fit will receive a limited edition Wii Fit T-shirt featuring the image and reproduced autograph of legendary Nintendo video game designer Shigeru Miyamoto.

Through mid-February, Wii Fit had sold more than 1.4 million copies in Japan since its Dec. 1, 2007 launch. For more information about Wii Fit, please visit www.WiiFit.com or contact





Kid breaks vaccum to play XBOX 360 instead of doing chores

15 04 2008

Well… this one didn’t go that well for the kid. A 13 year old boy in Virginia was told to do his chores by his single mother but he wanted to play his XBOX 360 instead, so he did what any angelic child would - he broke the vaccum. Now that’s there no vaccum, there’s no chores, right? Wrong. After also finding cookies from pornographic websites in his brower history, his mother decided to sell his XBOX 360 as well as his games and accessories on eBay to pay for a new vaccum. To add fuel to fire, she even put a picture of Snoopy on his MySpace page. Now that’s ownage. See the auction here.

[Thanks to Gizmodo]





Rumor: Europe Rock Band for PS2/PS3/Wii August 29?

14 04 2008

Joystiq is running the rumor mill today with a new rumor from VideoGamer.com speculating that the PlayStation 2, PlayStation 3 and Nintendo Wii versions of Rock Band will hit Europe on August 29th. This means that the XBOX 360 will exclusively get the game for about three months until it goes multi-platform in the region. There’s no official announcement from Harmonix yet confirming this release date or even on a release for other consoles than the XBOX 360.

[Original rumor from VideoGamer.com, via Joystiq.com]





New theme + header

13 04 2008

I’m proud to announce a custom header for the site today that actually has something to do with video games. I made a thread over at PS3Forums requesting a header in exchange for reputation points and “skill points” and one member made a great header that seems to fit the site’s theme well so I’ve made it the header for the blog.

This is the first step in reviving the blog which has been pretty much dead since the beginning of this year - the other steps obviously including more posts and possible other changes to the blog. Oh, and two weeks from this Tuesday is April 29th - the release date of Grand Theft Auto IV!





Sonic Unleashed to have more in common with older games

9 04 2008

Remember Sonic The Hedgehog for the XBOX 360 and PlayStation 3 and Sonic and the Secret Rings for the Nintendo Wii? Yeah, not exactly game of the year material. Sonic Unleashed was confirmed a while ago for the PlayStation 2, PlayStation 3, Nintendo Wii and the XBOX 360 after some rumors spread around the internet and the United Kingdom Official Nintendo Magazine says that the game which is set for release this winter will be more like an old-school Sonic game, not like the newer Sonic games which, in my opinion, have totally ruined Sonic’s reputation.

A quote from the game’s lead designer Yoshihisa Hashimoto says:

In our minds, this game will have more in common with the older Sonic Adventure series. It has no relation to Sonic the Hedgehog [the 360/PS3 game] or Sonice And The Secret Rings… We wanted Sonic fans to love Sonic even more. Also, for people who are not familiar with Sonic, we think that this will be a great way to introduce them to Sonic The Hedgehog.

Alright… if Sega can really pull this off and bring Sonic back to it’s roots, I might consider purchasing this one but I think the Sonic saga should have ended a long time ago and Sonic’s venture into the 3D world was the downfall of the series for me. [Thanks to Kotaku]





Rumor: LittleBigPlanet for PSP?

8 04 2008

An un-named source told CVG today that LittleBigPlanet is currently in development for PSP at Sony Studio in Liverpool. No further details were given as to when (if ever) the game will be released or how exactly the game will function on the PlayStation Portable as opposed to the already-confirmed PS3 version, but if this rumor becomes true, it’s something to look forward to nonetheless.

If they can implement the controls and physics similar to those used in Locoroco, I’ll be a happy buyer. Maybe some sort of special content that could be transferred between the PS3 and PSP? Levels? Characters? Only time will tell. I’ll be looking forward to hearing some news on how, if it all, the games will be linked. (CVG)

The PlayStation 3 version of Little Big Planet is set for release Fall 2008 in North America and Europe.